The heart of Onomy Labs is novel interactive devices.  We go beyond the desktop computer screen and create physical objects with which visitors physically interact.  Our devices invite you to touch, twist, turn, pull, jump, and slide.  What's more, the devices react exactly as you would expect them to.
To do this, we use powerful computation techniques and state-of-the-art sensors to create simple and logical worlds in which visitors are motivated to use familiar interaction techniques.  Most of our devices need no instructions to operate, visitors already know how to use them.
                                                                        
         
 
For our latest museum work, Onomy Labs completed and installed an exhibition for the Papalote
Children's           Science Museum in Mexico City, Mexico. The exhibit is a 20-foot long version of
the interactive Wall     and displays   a story about the history of communication
on a wall-sized  graphic panel    with a 42" plasma   display gliding across
the graphic on a full-length  track.
         
         
        Two examples of Onomy-designed 
devices are currently at Disney's Epcot Center Theme Park in Orlando, Florida. 
 One device features a game that is played by tilting a table to move 
items toward their goal.  Another is a cute dog that reads books to children.
                              
                                                                        
                                                                        
                                                                        
        Museum exhibitions and
   theme park attractions that use technology have special requirements for
  safety and robustness. Exhibits are expected to run unattended for    weeks
    at a time without maintenance and will likely have hundreds or thousands
      of users pushing and pulling on every feature. It is very important
to   understand    the environment of museums, especially those of children's
   museums, and  design  for simple and dependable but fun interactions for
  the visitors.
                              
                                                                        
                                                                        
                                                                        
        For the Tech  Museum
 of Innovation in San Jose, California, the Onomy team members  designed
and  constructed                a 15-exhibit show entitled  Experiments in the Future
 of Reading, or XFR, sponosored by Xerox PARC.
         
         
        Our purpose for building 
the exhibition was to communicate two important messages to our visitors: 
that technology will change the way we read, and that these changes could 
be extremely exciting.  Because we wanted the interfaces to be as intuitive 
as books already are, we decided to eliminate all visible keyboards or mice 
and instead build interactors that children would be comfortable with.  Since 
we were building new reading devices that suggested new genres of reading, 
we needed to author a new kind of content for them.
         
         
        Museum visitors look 
for exhibits that are both entertaining and thoughtful, and we were successful 
on almost all levels in achieving that with XFR. The hundreds of thousands 
of children who experienced our devices and actually stayed to read the content 
have been delighted with the interaction. The exhibition is currently on a
        tour of science museums in North America.
         
         
        
Be sure to see our 
Gallery of Interactives.